The Simulation and Game Development curriculum provides a broad background in simulation
and game development with practical applications in creative arts, visual arts, audio/video
technology, creative writing, modeling, design, programming, and management.
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Students will receive hands-on training in design, 3D modeling, and programming for
the purpose of creating simulations and games.
Graduates should qualify for employment as designers, artists, animators, programmers,
testers, quality assurance analysts, engineers, and administrators in the entertainment
industry, healthcare, education, and government organizations.